Trees, Searching for Specific:
Anyone can search for a specific breed of Tree. The more familiar with the green of the world, the better chance you will have to either find an Oak Tree, or know for a fact there are none within a day's travel.
The following will be the base calculation to find an Oak Tree per 24 hours of searching:
- Intelligence ÷ 10 (rounded up) = % chance.
Adjustments to consider which give bonuses and penalties:
Character Classes: Which might help (GMs discretion)
Druid ------------ : +30
Forest-Knight - : +15
Racial Adjusment: If in good standing with nature (GMs discretion)
Elf (Aldarian) - : +20
Elf (Vosk) ------ : +15
Trade-Skills: Which might help (GMs discretion)
Geological Studies - : +5
Lumberjack ---------- : +10
Remember:
Even though you roll a successful check to find an Oak Tree, there must be Oak Trees native to that region or area within that region being searched. Be logical about this.
Game Masters:
This ruling is quite complicated. The adjustments above are just the bonuses.
An orc might get a serious penalty, as well as a gate guard. This ruling must be interpreted by you.
Example: An Aldarian Elf Forest-Knight would gain a stackable bonus of 20 + 15 = 35% chance. There are many factors that will give and take when Searching for Specific Trees.
